Sunday, May 13, 2012

Game Design Log - Entry #11

Today, so far, has been spent playing with GraphicsPaths. I've got my Lander designed, and all the points plotted, and put into an array of points, which then gets added to a GraphicsPath. I can draw this path, and as far as I can tell looks correct. The only problem is, it's tiny. Oh, and I haven't figured out how to move it around the screen yet.

There's functions of the GraphicsPath class that lets you apply transformations to the path, but I haven't quite figured out how they work yet. Once I get that going, I should be able to resize it to be more easily visible. It might also let me move it around the screen.

Attached is a scan of me sketching the lander, and plotting out the path to draw it.

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